The Story of MekArcade.
started after one of those visionary
experiences that can so alter your life. Turn the clock back to
late 2009, my favorite Mech game, Mechassault has died and I am
miserable. I am playing the late Blood Frontier on Wargrounds, I
change some of the settings, turn on the Kamikaze effect, looks
like a core breech in a mech! Turn off Jumping, and suddenly I
feel like I am transported back to the Colliseum in MechAssault.
Just needs a mech model, a few tweaks, couldn't be that hard
That was 18 months ago.
The major part of the story can
be described in one word: PAIN
Shortly after the vision I did a
proof of concept using a quake mech. There are quite a few
Japanese style mechs in md3 format so I read the model guide and
configured it for Blood Frontier (alpha). It worked. It wasn't
the sort of mech I wanted but as a proof of concept it was a
success. Throw in a bit of config changes and I wasn't a million
miles away from what I wanted.
Next we added
It wasn't too much later and the
BF team split.